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For decades, the External Containment Bureau has been aware of three motels scattered across the United States. These motels are clearly linked in a way the Bureau has been unable to conclusively describe due to a paranormal effect in each motel that gradually erases short-term memory.

Your mission is to investigate these motels and to reach a conclusion before they erase your memory. It may take more than one attempt to crack this case. It is currently unknown what effects (if any) repeated exposure to these motels and their memory effects will have on the human mind.

Good luck, agents.

Checking Out is a new mission for use with External Containment Bureau, a Forged in the Dark RPG of paranormal investigation and weird bureaucracy. Created for the REDACTED MATERIALS Jam, you can play out this new mystery with the help of your friends and the ECB core rules. Explore the motels, meet the strange figures within, and attempt to explain the paranormal nature of their connection!

You need a copy of External Containment Bureau to play this game. Want to try the game first? Try out our free quickstart kit on Google Sheets:

Click the graphic to create your own copy of the Quickstart!


Download

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Click download now to get access to the following files:

ECB_Mission_Checking_Out_v4.pdf 1 MB

Comments

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I ran this adventure for a group over the summer and it was totally a hit. At some point during the game the inhabitants of the hotel stopped being able to recognize the number "4" and a portal in the kitchens manifested, connecting all three hotels. The players had a blast and I think we'd all continue from where we left off in a heartbeat.

So glad to hear you had a good time! There's a lot of potential for this mission to become a kinda fast-travel hub for a longer campaign of ECB. Thanks for the kind words!